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HueForge · tools

Why a screen colour won't print

Screens make colour by adding light; filament makes colour by subtracting it. That single difference is why your monitor lies about prints — and why full-colour FDM layers translucent primaries instead of mixing light. Play with both mixers:

Additive · RGB

How a screen makes colour — light sources add up.

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Subtractive · CMYK

How pigment & filament make colour — each ink removes light from white.

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The takeaway: light adds to white, pigment subtractstoward black. Your monitor can show vivid colours that no CMY filament stack can reach — which is why a screen colour rarely prints the same, and why full-colour FDM works by stacking translucent layers (subtractive) rather than mixing light. Idealized model; real pigments aren't perfect, which is exactly why print needs ICC profiles.

Tonal value beats hue

HueForge blends filaments by lightness, not colour name. Hit “show as tone”: hues that looked different can collapse to the same grey — so a good set has to span dark→light, not just collect pretty colours.

A palette of filament colours. How do they rank by tonal value?

CyanL 64
MagentaL 47
YellowL 81
Fire RedL 45
Grass GreenL 57
Royal BlueL 36
Jade WhiteL 95
Galaxy BlackL 6
Nardo GreyL 60
Latte BrownL 47